Harvest Amounts & Spoiling Time Tool

Ark: Survival Evolved


Our tool for Custom Harvest Amounts and Spoiling Time modifiers will allow you to quickly and easily generate the code required to customize Ark: Survival Evolved. This tool generates code for your Game.ini and GameUserSettings.ini file. Not all of these options are needed, and you can choose what you want to apply to your server by simply omitting the code for one file or the other. Detailed information and explanations are at the bottom of this page.

If you are looking for other tools, you can find a complete list of our growing collection of customization tools here: Customization Tools

This tool can also be used for Single Player & Non-Dedicated Sessions. For information on customization in these situations and for information on what customization can do for you in general please see this page: Balancing Ark

Using The Custom Spoiling Time & Harvest Amounts Tool

To use this tool simply adjust the values in the boxes. Each box is labeled to indicate which value it affects. Then hit the Generate Code button.

Underneath the two big text boxes with your custom code in it, I have included additional information and instructions. Read them. Altering these files can screw up your server, the world map and character profiles on it. This can simply make it crash and not start. Please read all of the instructions and notes before diving in.

WARNING: There are two parts to the harvesting setup. The global Harvest Amount Multiplier, and the Resource Class Multipliers. I would suggest adjusting one or the other. I'm not 100% certain how these two factors play together but it appears as though it is working like this. If you set the global to 2, and then for example, the Stone resource class multiplier to 10, you'll end up with 20. So it appears as though the Resource Class Multipliers are multiplied by the Global Harvest Amount Multiplier.

I am sure that if you adjust only the Harvest Amount Multiplier, or the Resource Class Multiplier you get what you want. If you adjust both of them, be aware they seem to be calculated like this: (harvest amount multiplier) * (resource class multiplier).

Global Spoiling Time Multipliers

These values will affect the spoiling and decomposition times on the server. The higher the value, the longer these things will take to spoil or decompose.

Spoiling Time Multiplier

Item Decomposition

Corpse Decomposition

Global Harvesting & Resource Respawn Multipliers

These settings adjust the amount of resource you get per successful harvesting action (Eg: an axe swing the harvests wood), the health of the resource (Eg: how many actions it will take to destroy the resource), and the time it takes for the resource to respawn.

Harvest Amount Multiplier

This value adjusts the amount harvested with each successfull harvest action.

Harvest Health Multiplier

Adjusts the amount of damage a resource can take before being destroyed.

Resource Respawn Multiplier

Values lower than 1.0 make resources respawn faster.

Resource NoRespawn - Structure

Values below 1 reduce this radius while values above it should increase. Lower values let resources respawn closer.

Resource NoRespawn - Player

Values below 1 reduce this radius while values above it should increase. Lower values let resources respawn closer.

Resource Class Multipliers

Some of the harvestable resources in Ark can be controlled individually. Below you can set different harvest amounts for each resource class. This should override any global settings you have set above. If you do not wish to use these settings, simply leave them at default and then omit any lines starting with "HarvestResourceItemAmountClassMultipliers = (ClassName" when you install the generated code.

Chitin

Crystal

Fibers

Flint

Hide

Keratin

Metal

Obsidian

Oil

Rare Flower

Rare Mushroom

Silicon

Stone

Wood

Thatch

GameUserSettings.ini

Game.ini

Installing The Code: Step #1

Shutdown the Ark: Survival Evolved Dedicated Server. The server cannot be running while you edit these files. Then make a copy of your 'Saved' directory and put it somewhere safe. This directory can be found in the 'ShooterGame' directory of your Ark Server. This will backup your world, character profiles, and current configuration files just in case. That is why I said earlier to please read the instructions. If something goes wrong you can just restore your backed up files and be back to where you started.

Installing The Code: Step #2

Now we need to edit the Game.ini & GameUserSettings.ini files.The first line in each box may already exist in your file. If so, omit this line when you copy your code and simply place the code below the line already existing in your file.

To find your Game.ini & GameUserSettings.ini files, look in your server's directory for one of the following directories, depending on which OS your server box is running:

ShooterGame\Saved\Config\Windows\

ShooterGame\Saved\Config\Linux\

If you have already added code to this file, then there are two possibilities. Look at the custom code generated by our tool. If the first line already exists in your Game.ini file, do not copy that line. But do copy everything else and put it in your Game.ini file under where that line appears.

If the first line you see in our code box does not exist in your Game.ini file, then you can simply copy and paste all of the code and put it at the end of the file.

Remember, you must save and close the file after editing it.

As a final note, if you have already tried to setup custom spoiling times and harvest amounts then you must remove all of that and replace it all with the code from this tool. Having information specified more than once can cause havoc with the server.

Installing The Code: Step #3

Now we have to test things. Make sure you have saved the changes to the Game.ini file and closed it. Then start your server and login to the game with your game client. Then disconnect from your server and shut it down.

Check the Game.ini file again. If the server likes the code, it will all still be there. If there was a problem with it then the server will have replaced the file with a fresh copy that is blank.

As long as the code is still in that file, you're good to go. If it didn't work, please try again and make sure that you have followed the instructions exactly. I have tested this tool and the code several times now, and made various changes. It is working fine for me on all the servers I've tested it on. This does include Windows and Linux, so as long as you've installed the code correctly there should not be a problem.





Trinity's Guide to Ark: Survival Evolved was created playing the Windows game client connected to a Linux dedicated server.